As I’ve mentioned in earlier posts, I find it extremely difficult to find the products I need in InWorldz. Also, things are much different in InWorldz in regards to scripting and physics, so functions I take for granted in Second Life must be overcome in InWorldz.
For example, I looked for scripts I could use to build a jacuzzi or a bath tub. I found some open source scripts and played around with them for a while. They worked, but their usability and functionality were dismal at best. Every time I wanted to move my tub, the water prim would disappear, and I would have to rez a new one. Also, for each sink or tub I wanted on my land, I had to change the channels in all the scripts to match that particular tub or sink.
I was in the middle of building a 10 unit apartment building. I’m sure you can imagine the hassle these scripts denoted. 10 units = 10 bathtubs and 10 sinks. time 5 scripts per tub or sink. Talk about Lag!!!
Not only was the thought daunting to have to set the channels for each individual script in each bathtub and sink, but after I packaged the build to sell, my customers would have problems if they rezzed the build and wanted to move the building because all the water prims would disappear!
Also, all those listener scripts may cause system resource problems.
So I felt I was forced to come up with a solution.
As with the elevator, Wise Systems stepped in and saved the day! Yay for Wise Systems!! Hip Hip Hooray!
The water system now works perfectly. The water is linkable to the main prim. The water never disappears. I do not have to change channels in any scripts. In fact, there is only ONE script!!! Amazing huh? This is a very low lag system that works…AND…it’s freakin’ easy to use!!
It comes with sounds and everything needed to create a working and realistic bathtub, sink, hot tub, or jacuzzi.
If you would like to see the working version, or if you would you like to purchase this system for your own builds, ride the link below!
Oh…as for the video, you will see when I copy the tub, my animations engine chats in local. That has nothing to do with the tub or the water script. It is an animation engine I have inside the tub and is a totally separate option.